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Primary Research Interests

Primary research areas:

My primary research areas focus on using immersive technology, in general, and metaverse, in particular, to enhance learning and teaching in K-12 and higher education.

  • I'm currently working on research about using metaverse for student engagement in higher education

  • I published a chapter titled As If in Their Shoes: Use of Virtual Reality to Enhance Faculty Intercultural Competence in the Handbook of Research on Innovative Digital Practices in Higher Education, published by IGI Global. The chapter proposes a framework to enhance faculty members' intercultural competence through VR empathy training. The proposed framework draws on improving cognitive, compassion, emotional empathy, and self-reflection. 

  • I presented a study design at the Society for Information Technology & Teacher Education (SITE 2022) conference in April on using Augmented reality for students with reading comprehension difficulties. The study design was published in the conference proceedings.

  • I published a study design on the use of Augmented Reality for Students with Reading Comprehension Disabilities: An Experimental Pretest Posttest Design. 

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Secondary research areas:

My secondary research areas focus on using digital media to enhance teaching and learning language and language for students in general and students who are disadvantaged in particular.

  • I presented at the Society for Information Technology & Teacher Education (SITE )2022 on using vlogging to enhance teaching and learning.

  • I published an article on teaching vocabulary to deaf and hard-of-hearing students through enriched subtitling.

  • I published an article titled: Teaching Vocabulary to Deaf Students Through Enriched Subtitling: A Case Study in Qatar in the International Journal of Language, Translation, and Intercultural Communication.

  • I published an article  titled "Educational Vlogging: A Systematic Review

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